Context aware serious games framework for sport and health (Article, 2011) [WorldCat.org]
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Context aware serious games framework for sport and health

Author: Sandro Hardy Affiliation: Multimedia Communications Lab (KOM), TU Darmstadt, 64283, Germany; Abdulmotaleb El Saddik Affiliation: Multimedia Communication Research Laboratory (MCRLab), SITE, University of Ottawa, Canada; Stefan Gobel Affiliation: Multimedia Communications Lab (KOM), TU Darmstadt, 64283, Germany; Ralf Steinmetz Affiliation: Multimedia Communications Lab (KOM), TU Darmstadt, 64283, Germany
Edition/Format: Chapter Chapter
Summary:
Serious Games for Sport and Health are a promising chance to help people to improve their health. In this paper, we address the challenges of adding context awareness to Serious Games for Sport and Health. We propose a framework for social networks and web services that is specialized in capturing temporal and spatial context as well as vital parameters of a user. Our framework dynamically maps necessary e-Health  Read more...
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All Authors / Contributors: Sandro Hardy Affiliation: Multimedia Communications Lab (KOM), TU Darmstadt, 64283, Germany; Abdulmotaleb El Saddik Affiliation: Multimedia Communication Research Laboratory (MCRLab), SITE, University of Ottawa, Canada; Stefan Gobel Affiliation: Multimedia Communications Lab (KOM), TU Darmstadt, 64283, Germany; Ralf Steinmetz Affiliation: Multimedia Communications Lab (KOM), TU Darmstadt, 64283, Germany
ISBN: 978-1-4244-9338-8 978-1-4244-9336-4 978-1-4244-9337-1
Publication:2011 IEEE International Symposium on Medical Measurements and Applications; 248-252
Unique Identifier: 5873023123
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Abstract:

Serious Games for Sport and Health are a promising chance to help people to improve their health. In this paper, we address the challenges of adding context awareness to Serious Games for Sport and Health. We propose a framework for social networks and web services that is specialized in capturing temporal and spatial context as well as vital parameters of a user. Our framework dynamically maps necessary e-Health services such as exergames. In this way, we assist a user to find the most appropriate health services according to his/her needs at anytime and anywhere. We present our initial proof of concept implementation of the framework, which includes new sensor based Serious Games for Sport and Health as well as our test results.

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