A Serious Games Framework for Health Rehabilitation (Artigo, 2014) [WorldCat.org]
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A Serious Games Framework for Health Rehabilitation
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A Serious Games Framework for Health Rehabilitation

Autor: Paula Alexandra Rego Afiliação: School of Technology and Management, Polytechnic Institute of Viana do Castelo, Viana do Castelo, Portugal and Laboratory of Artificial Intelligence and Computer Science, Porto, Portugal; Pedro Miguel Moreira Afiliação: School of Technology and Management, Polytechnic Institute of Viana do Castelo, Viana do Castelo, Portugal and Laboratory of Artificial Intelligence and Computer Science, Porto, Portugal; Luís Paulo Reis Afiliação: DSI/EEUM-Department of Information Systems, School of Engineering, University of Minho, Guimarães, Portugal and LIACC-Laboratory of Artificial Intelligence and Computer Science, Porto, Portugal
Edição/Formato Artigo Artigo : English
Fonte:International Journal of Healthcare Information Systems and Informatics (IJHISI) v9 n3 (07 2014): 1-21
Resumo:
Serious Games is a field of research that has evolved substantially with valuable contributions to many application domains and areas. Patients often consider traditional rehabilitation approaches to be repetitive and boring, making it difficult for them to maintain their ongoing interest and to assure the completion of the treatment program. This paper reviews Serious Games and the natural and multimodal user  Ler mais...
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Detalhes

Tipo de Documento Artigo
Todos os Autores / Contribuintes: Paula Alexandra Rego Afiliação: School of Technology and Management, Polytechnic Institute of Viana do Castelo, Viana do Castelo, Portugal and Laboratory of Artificial Intelligence and Computer Science, Porto, Portugal; Pedro Miguel Moreira Afiliação: School of Technology and Management, Polytechnic Institute of Viana do Castelo, Viana do Castelo, Portugal and Laboratory of Artificial Intelligence and Computer Science, Porto, Portugal; Luís Paulo Reis Afiliação: DSI/EEUM-Department of Information Systems, School of Engineering, University of Minho, Guimarães, Portugal and LIACC-Laboratory of Artificial Intelligence and Computer Science, Porto, Portugal
ISSN:1555-3396
Nota do Idioma: English
Idenficador Único: 5709239412
Prêmios:

Resumo:

Serious Games is a field of research that has evolved substantially with valuable contributions to many application domains and areas. Patients often consider traditional rehabilitation approaches to be repetitive and boring, making it difficult for them to maintain their ongoing interest and to assure the completion of the treatment program. This paper reviews Serious Games and the natural and multimodal user interfaces for the health rehabilitation domain. Specifically, it details a framework for the development of Serious Games that integrates a rich set of features that can be used to improve the designed games with direct benefits to the rehabilitation process. Highlighted features include natural and multimodal interaction, social skills (collaboration and competitiveness) and progress monitoring. Due to the rich set of features supported by the framework, the games' rehabilitation efficacy can be enhanced primarily from an increase in the patient's motivation when exercising the rehabilitation tasks.

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